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Data reviewed by JobGiant Research Desk
Listing via Jobicy
We're looking for someone who owns delivery - not tracks it, not reports it, owns it. You'll be responsible for a specific area: games, features, or platform work. From the first conversation about a requirement through to production - you're on the hook for the whole thing.
This isn’t a coordination-only role. We need someone with previous hands-on software engineering, DevOps, release engineering, or similar technical experience who can actively improve and automate the way software is built, tested, and released. You set the timeline, track it, and communicate changes before people start asking questions.
If there's a blocker, you've already seen it. If a release isn't ready, you say so - clearly and early. You'll look at how work flows through your area and fix what's broken.
Not just follow whatever process exists. You'll design something that actually works, iterate on it, and make it better over time. A key part of the role will be identifying manual steps, bottlenecks, and failure points in development and release workflows, and then building practical automation to remove them.
This may include improving CI/CD pipelines, automating release checks, connecting tools through APIs, and developing scripts or lightweight internal solutions. Quality is yours too. Not QA's problem alone, not the tech lead's problem.
You own release readiness: is it tested, is it documented, does anyone know the operational risk. If the answer is no, it doesn't ship. You'll work closely with product, engineering, QA, and client-facing teams, keep them aligned, and report directly to the VP of Delivery.
Estimation nette
Salaire non indiqué
* Estimation avant autres retenues (assurance santé, 401k, impôts locaux). Ce n'est pas un conseil fiscal.
Chiffres de l'année fiscale 2026. Sources :
Salary
Not listed
Job Type
full_time
Location
Europe
Industry
Project & Program Management